Born and raised in Manhattan, New York. Early interest in painting and street art, translated it into a Masters of Art from SVA in NYC, in Animation and VFX for decades and have done Film, Commercials, Video Game Cinematics, and lately, VR experiences.

Gabriel Portnof sessions


Previz Lighting for VFX/Animation as a way to make production efficient
Tuesday, June 4th

The sooner lighting is in production the better. What tends to happen is the creatives make cheats in Rough Layout and Previz, Final Layout and then Animation and by the time Lighting steps in the lighting rigs need to be cheated per shot, since the cheats weren’t done with lighting in consideration, which is a […]