A simple concept is no low-hanging fruit. Dive into the essence of cinematic VR and find out how its key principles translate to interactive AR & MR experiences.

Wednesday, June 5th

À Room 1 Categories: AR/VR , Premium session By: Pierre Blaizeau, Felix & Paul Studios

Felix & Paul Studios is a home for storytellers and explorers. While the cinematographic language has been a quintessential element in delivering visually compelling content, the realms of immersive media require unlearning some of that language and extracting its codes in honour of a new era of storytelling. Follow the award-winning studio’s journey through Cinematic […]

As a Studio, how do you choose your VFX vendor?

Tuesday, June 4th

À Room 2 Categories: Business and Production , Panel , Premium session By: Natasha Francis, Pixomondo Dave Taritero, The Walt Disney Studios

The nature of the VFX decision makers panel is to discuss the process and partnerships between the Studios who “buy” VFX and the vendors who create “sell” the VFX. Understanding how Studios select their VFX partners, creating a trusting relationship, mitigate their risk and sometimes reallocate resources in the purpose of this discussion which will […]

Automating FX on Avengers: Endgame

Tuesday, June 4th

À Room 1 Categories: Business and Production , Premium session By: Jeffrey Higgins, Digital Domain

To help realize the VFX work on Avengers: Endgame at Digital Domain a lot of preparation was put into the automation of FX workflows. This helped to make iterating similar effects across similar shots and sequences as easy as possible to free up more artist time for creative rather than technical or otherwise repetitive work. […]

Building breathtaking Creatures from the inside out for VFX

Tuesday, June 4th

À Room 1 Categories: Premium session , VFX By: Gaël Kerchenbaum, freelance

Senior freelance Creature Artist working for companies around the world, Gael will get you through some of his secrets to create hyper-realistic and believable animals. You will be presented with Gael’s naturalist approach of modeling and texturing; building an animal from the inside out while making sure that it fits the high-quality standards of VFX […]

Buying tools : How to buy the right tools for the Pipeline

Tuesday, June 4th

À Room 2 Categories: Business and Production , Panel , Premium session By: Vincent Dedun, Method Studios Hasiel Alvarez, Rainmaker Studios Narendra Kumar Vadapalli, Bardel Entertainment

As a pipeline TD, your responsibility is to make sure you anticipate the changes and integrate the right tools for your coming projects to run smoothly. In this panel, Experts from the Animation and VFX companies will exchange on this important issue and let us know everything about: Budgeting the evolution of your pipeline Benchmarking […]

Creating an animated avatar and app for deaf children to learn to read

Tuesday, June 4th

À Room 1 Categories: Animation , Premium session By: Neil Pymer, Aardman Animations Interactive

A breakdown of StorySign, an app created at Aardman with FCB Inferno that aims to teach deaf children to learn how to read. This talk will delve into the challenges around the design, animation and technology that we overcame to make this project a reality     All sessions

Designing from Scratch: How to Shape a Film’s Visual Identity Through VFX

Wednesday, June 5th

À Room 1 Categories: Premium session , VFX By: Ruslan Borysov, Method Studios

Visual effects are an artistic tool for filmmakers, used to create imagery ranging from eye-candy spectacles to work that’s invisible to audiences. VFX artists can also help shape the visual identity of a project, developing or refining concepts with production, and translating loose script descriptions into fully realized designs. With many important storytelling assets executed […]

Dumbo: building Dreamland

Wednesday, June 5th

À Room 1 Categories: Premium session , VFX By: Hubert Maston, Framestore

Hear from VFX Supervisor Hubert Maston on the work that went into building Dreamland, a pivotal environment for Tim Burton’s wonderful live-animation reimagining of the Disney classic.   All sessions

Endgame: Evolution of Thanos

Wednesday, June 5th

À Room 2 Categories: Animation , Premium session By: Scott Edelstein, Digital Domain

Come along for a behind-the-scenes look at Digital Domain’s groundbreaking work from “Avengers: Infinity War” to “Avengers: Endgame” as well as an examination of the creation and evolution of the Marvel Cinematic Universe’s most powerful supervillain Thanos. All sessions

Enhancing VFX on TV shows – From challenges to epic results

Wednesday, June 5th

À Room 1 Categories: Premium session , VFX By: Xavier Lestourneaud, DNEG

DNEG Montreal’s Head of FX Xavier Lestourneaud, recipient of the 2019 VES award for ‘Outstanding Effects Simulations in an Episode’, presents how the team creates high end cinematic effects for TV. Find out how the DNEG crew recreates real parameters (i.e gravity, desintegration) and combines them with VFX to bring intricate sci-fi worlds to life. […]

FIRST MAN: The Production and In-Camera FX of an Epic Biopic

Tuesday, June 4th

À Room 1 Categories: Premium session , VFX By: Michelle Eisenreich, DNEG

DNEG’s work on First Man was focused around trying to create the most realistic and immersive in-camera VFX shots ever seen. Discover how the First Man crew achieved the movie’s cinéma vérité feel by using a blend of visual effects, special effects, NASA archival footage and scaled models to create an authentic 1960’s documentary look. […]

How MPC Film delivered Tim Burtons’ reimagination of Disney’s Dumbo

Tuesday, June 4th

À Room A Categories: Premium session , VFX By: Carlos Caballero Valdes, MPC

DFX Supervisor Carlos Caballero Valdes will offer an insight into MPC Film’s work on Dumbo. In this presentation MPC DFX Supervisor Carlos Caballero Valdes will showcase the creative and technical challenges behind the VFX of Disney’s reimagination of Dumbo. As lead VFX studio, MPC Film crafted 1150 shots for the movie with a team of […]

Previz Lighting for VFX/Animation as a way to make production efficient

Tuesday, June 4th

À Room 2 Categories: Animation , Premium session By: Gabriel Portnof, Dreamworks Animation

The sooner lighting is in production the better. What tends to happen is the creatives make cheats in Rough Layout and Previz, Final Layout and then Animation and by the time Lighting steps in the lighting rigs need to be cheated per shot, since the cheats weren’t done with lighting in consideration, which is a […]

Producing VFX from both sides (Client and Vendor)

Wednesday, June 5th

À Room 2 Categories: Business and Production , Premium session By: Natasha Francis, Pixomondo

Producing VFX is about managing expectations and delivering great work. Directors, Producers, Art Directors, Cinematographers… A lot of people want to have a say in the process and how you work as a producer to ensure happy clients and stable budgets can be tricky. As a VFX vendor producer it can be challenging to manage […]

Rodeo FX’s Simulations in “Fantastic Beasts: The Crimes of Grindelwald”

Tuesday, June 4th

À Room 1 Categories: Premium session , VFX By: Nicolas Jacques, Rodeo FX Chloé Ostiguy, Rodeo FX

Chloé and Nicolas will reveal the magic behind Rodeo FX’s remarkable work on this feature film. From full CG recreations of Paris, London, and the Harry Potter Ministry of Magic, to highly complex effects simulations for the Obscurus destruction sequence, this presentation details the creative and technical challenges that the Rodeo FX team faced in […]

Scripting with Style

Tuesday, June 4th

À Room 2 Categories: Premium session , Tech & Tools By: Alexander Richter, Dwarf Animation Studio

The most underappreciated points in scripting and tool work are still coding style and UI. Let us explore sexy code you cannot put your hands of and is clear and accessible for collaboration. While we explore how we can communicate the intent of our tools through simple and intuitive UI with PySide. All sessions

Streaming services: executing with a new collaborative approach to create VFX content.

Wednesday, June 5th

À Room 2 Categories: Business and Production , Premium session By: Chad Nixon, Cinesite Chloë Grysole, Framestore Carl Walters, Method Studios Nathalie Girard, Cinesite Joao Sita, Framestore Mathieu Boucher, Hybride

The last five to 10 years have seen considerable change in the visual effects industry. Ever increasing demands for high quality visuals: VFX and animated movies, in addition to high quality visual video games topping box offices and sales charts worldwide. The current golden age of television with the likes of HBO. However, probably the […]

Swing Behind-the-Scenes of Spider-Man: Into the Spider-Verse

Wednesday, June 5th

À Room 1 Categories: Animation , Premium session By: Joshua Beveridge, Sony Pictures Imageworks

Imageworks was tasked with breaking the rules in order to create a stylized universe and bring the Academy Award®-winning Spider-Man: Into the Spider-Verse to the big screen. From animation to technology, artists were challenged with developing new tools and techniques to create a groundbreaking visual style for this fresh and highly original take on a […]

THE VFX OF “SOLO: A STAR WARS STORY”

Wednesday, June 5th

À Room A Categories: Premium session , VFX By: Joseph Kasparian, Hybride Technologies Patrick Tubach, Industrial Light & Magic

Join the visual effects team as they take you behind the scenes on one of 2018’s biggest films. The team will showcase the innovative shooting techniques developed for the film and the unique collaboration with Director Ron Howard that allowed this chapter in the Star Wars universe to be brought to the screen. The team […]

USD at Rodeo FX. Presentation of our Artist driven pipeline tools

Wednesday, June 5th

À Room 2 Categories: Premium session , VFX By: Guillaume Laforge, Rodeo FX

This conference will give TD developers and 3D artists privileged access to innovative uses of Open Source USD technology. Attendees will develop their knowledge through concrete examples presented by Guillaume Laforge, Head of R&D at Rodeo FX, who led the development of Walter, Rodeo FX’s open source framework for manipulating assets across various software.   […]