Building breathtaking Creatures from the inside out for VFX

Tuesday, June 4th

À Room 1 Categories: Premium session , VFX By: Gaël Kerchenbaum, freelance

Senior freelance Creature Artist working for companies around the world, Gael will get you through some of his secrets to create hyper-realistic and believable animals. You will be presented with Gael’s naturalist approach of modeling and texturing; building an animal from the inside out while making sure that it fits the high-quality standards of VFX […]

Cherry on Top: The Art of Creature FX

Tuesday, June 4th

À Room A Categories: Expo Session , VFX By: Russell Lloyd, Framestore

Creating believable characters today requires more than just skillful rigging and talented animation. A bit of flowing cloth, bouncing hair, or firing muscles adds that finishing touch to digital characters. Participants in this session will get an insider’s view of the tools, work flows, and techniques employed by Framestore Creaturefx artists. Like the cherry on […]

Designing from Scratch: How to Shape a Film’s Visual Identity Through VFX

Wednesday, June 5th

À Room 1 Categories: Premium session , VFX By: Ruslan Borysov, Method Studios

Visual effects are an artistic tool for filmmakers, used to create imagery ranging from eye-candy spectacles to work that’s invisible to audiences. VFX artists can also help shape the visual identity of a project, developing or refining concepts with production, and translating loose script descriptions into fully realized designs. With many important storytelling assets executed […]

Dumbo: building Dreamland

Wednesday, June 5th

À Room 1 Categories: Premium session , VFX By: Hubert Maston, Framestore

Hear from VFX Supervisor Hubert Maston on the work that went into building Dreamland, a pivotal environment for Tim Burton’s wonderful live-animation reimagining of the Disney classic.   All sessions

Enhancing VFX on TV shows – From challenges to epic results

Wednesday, June 5th

À Room 1 Categories: Premium session , VFX By: Xavier Lestourneaud, DNEG

DNEG Montreal’s Head of FX Xavier Lestourneaud, recipient of the 2019 VES award for ‘Outstanding Effects Simulations in an Episode’, presents how the team creates high end cinematic effects for TV. Find out how the DNEG crew recreates real parameters (i.e gravity, desintegration) and combines them with VFX to bring intricate sci-fi worlds to life. […]

FIRST MAN: The Production and In-Camera FX of an Epic Biopic

Tuesday, June 4th

À Room 1 Categories: Premium session , VFX By: Michelle Eisenreich, DNEG

DNEG’s work on First Man was focused around trying to create the most realistic and immersive in-camera VFX shots ever seen. Discover how the First Man crew achieved the movie’s cinéma vérité feel by using a blend of visual effects, special effects, NASA archival footage and scaled models to create an authentic 1960’s documentary look. […]

How MPC Film delivered Tim Burtons’ reimagination of Disney’s Dumbo

Tuesday, June 4th

À Room A Categories: Premium session , VFX By: Carlos Caballero Valdes, MPC

DFX Supervisor Carlos Caballero Valdes will offer an insight into MPC Film’s work on Dumbo. In this presentation MPC DFX Supervisor Carlos Caballero Valdes will showcase the creative and technical challenges behind the VFX of Disney’s reimagination of Dumbo. As lead VFX studio, MPC Film crafted 1150 shots for the movie with a team of […]

Mary Poppins Returns : The Magic Behind The Curtain

Tuesday, June 4th

À Room A Categories: Expo Session , VFX By: Jeremie Lodomez, Framestore Frederikke Glick, Framestore

Framestore was the lead VFX company on Disney’s wonderful Mary Poppins Returns. Hear from the VFX experts who conjured the magic, working on scenes that took audiences under the ocean and above the London streets, as well as the iconic ‘dance hall’ sequence which saw traditional 2D animation intersect with cutting-edge modern technology.   All […]

RenderMan 22 | The Latest & Greatest from Pixar (Sponsored)

Wednesday, June 5th

À Room A Categories: Expo Session , VFX By: Dylan Sisson, Pixar Animation Studios

Come see cutting-edge features for lighting and look development in the latest version of RenderMan 22. Pixar’s Dylan Sisson will show how these features are being used on Pixar’s feature films, including breakdowns from Toy Story 4. Learn about Pixar’s latest release, RenderMan 22.5, which includes the new RenderMan for Houdini plugin, a complete rewrite. […]

Rodeo FX’s Simulations in “Fantastic Beasts: The Crimes of Grindelwald”

Tuesday, June 4th

À Room 1 Categories: Premium session , VFX By: Nicolas Jacques, Rodeo FX Chloé Ostiguy, Rodeo FX

Chloé and Nicolas will reveal the magic behind Rodeo FX’s remarkable work on this feature film. From full CG recreations of Paris, London, and the Harry Potter Ministry of Magic, to highly complex effects simulations for the Obscurus destruction sequence, this presentation details the creative and technical challenges that the Rodeo FX team faced in […]

The Effect of the Dark Phoenix

Tuesday, June 4th

À Room A Categories: VFX By: Bryan Grill, Scanline VFX

The making of the Cosmic Entity and how it affects Jean Grey’s powers and transformation to the Dark Phoenix. All sessions

THE VFX OF “SOLO: A STAR WARS STORY”

Wednesday, June 5th

À Room A Categories: Premium session , VFX By: Joseph Kasparian, Hybride Technologies Patrick Tubach, Industrial Light & Magic

Join the visual effects team as they take you behind the scenes on one of 2018’s biggest films. The team will showcase the innovative shooting techniques developed for the film and the unique collaboration with Director Ron Howard that allowed this chapter in the Star Wars universe to be brought to the screen. The team […]

The VFX of The Nutcracker and the Four Realms

Tuesday, June 4th

À Room A Categories: Expo Session , VFX By: Mathieu Assemat, MPC

CG Supervisor Mathieu Assemat will offer an insight into MPC Film’s work on Disney’s The Nutcracker and the Four Realms. Led by overall VFX Supervisor Max Wood and MPC VFX Supervisor Richard Clegg, MPC’s artist’s crafted more than 1000 shots for Disney’s “The Nutcracker and the Four Realms.” The scope of the work was wide-ranging, […]

USD at Rodeo FX. Presentation of our Artist driven pipeline tools

Wednesday, June 5th

À Room 2 Categories: Premium session , VFX By: Guillaume Laforge, Rodeo FX

This conference will give TD developers and 3D artists privileged access to innovative uses of Open Source USD technology. Attendees will develop their knowledge through concrete examples presented by Guillaume Laforge, Head of R&D at Rodeo FX, who led the development of Walter, Rodeo FX’s open source framework for manipulating assets across various software.   […]

We need more women in VFX : An approach to encouraging Diversity in Film

Wednesday, June 5th

À Room B Categories: Expo Session , VFX By: Lauren McCallum, Mill FIlm

Lauren McCallum, Global MD at Mill Film, will present on the key actions businesses can take to increase their diversity and create an environment where the people behind the work look more and more like the people who consume it. All sessions