Replicating Rachael for Blade Runner 2049
Conférence Expo Effets visuels
MPC VFX Supervisor RichardClegg will give a behind the scenes look at how his team lead from MPC Montreal, crossed the uncanny valley and created a photoreal human for Blade Runner 2049. Replicating Rachael was both a huge honour for MPC as well as an exciting technical and creative challenge. It took nearly a year to create the final character which many have called the most realistic CG character to date. In this presentation, RIchard will show behind the scenes material including the tests shown to the filmmakers which sproved that with the right talent and technology, anything is possible.